Resume

Tuomo Tammenpää


  • born in: 1969, Helsinki
  • lives at: Kemiö, Finland
  • as: Designer, Entrepreneur and Aritst
  • for: Design commissions for living and knowledge transfer for loving

Biography

Tuomo Tammenpää is a designer, entrepreneur and an artist from Kemiö, Finland. He shares his time between design commissions, cultural productions, and experimental protytyping. After twenty years of work with interactive media art and digital design he has focused his work on playful interaction in connected world, embracing the ideological framework of Open Hardware and Do-It-With-Others practices. Tammenpää is a founding partner of Berlin-based software development company DMX, member of Pixelache -festival, member of Association of Professional Graphic Designers in Finland and a founding member of Vinde cooperative.

Education

1997 MA in Photography, University of Art and Design (now Aalto Universty), Helsinki
(Minor subject studies: Interactive art, Media Lab)
1995 BA in Photography, University of Art and Design (now Aalto Universtity), Helsinki

Experience

2018 → Partner, designer, DMX Berlin
2014-2017 Partner, Chief Creative Officer, Luup Culture Oy
2007-2013 Partner, Designer, Yatta Corporation Oy
2007-2008 Industry Fellow, University of Hudderfield, UK, Digital Research Unit
2006-2007 Part-time lecturer, University of Huddersfield, UK
2004 → Entrepreneur: art, design & research, Tuomo Tammenpää (Tmi), (ongoing)
1997-2008 Partner, Creative Director Mindworks Ltd.
1993-1997 Freelancer photographer and graphic designer

Commissions

(2019 “Chrysalis”, public augmented reality installation (Pagan-group), Helsinki)
2018 “Forest Run”, interactive, physical learning game prototype, Breino / Superpark
2017 “Energy game”, interactive installation for Astana World Expo, Finpro, Aeljé Sotamaa
2017 “Secret Letter”, smart-material prototype, ITRI Taiwan
2016 “Foodbuddy”, interactive installation for Fazer visitor center, Aeljé Sotamaa
2016 “From Border to Home”, Finnish Pavilion visual concept for MFA / Venice Architectural Biennale
2015 “WAY”, Finnish Pavilion concept-, exhibition- & visual design, MFA / UABB Biennale of Urbanism\Architecture, Shenzhen
2015 DO! – International Alvar Aalto Symposium visual identity, Alvar Aalto Museum, Jyväskylä
2013 “Re-Creation” Exhibition design, MFA / Lassiila-Hirvilammi Architects, UABB Biennale of Urbanism\Architecture, Shenzhen

Workshops

2018 “Alt.Crl – experimental game interfaces”, University of Lappland
2018 “Bucket VR” – DIY virtual reality, Gallery Sculptor, Helsinki
2017 “Information Physicalisation”, TAxT, Taoyuan Art x Techology Festival, Taiwan
2015 “Lemonster – fruit-powered sound toy”, Taiwan National Science Center
2011 “HackLab@Sea”, CAMP M.A.R.I.N, Finnish Archipelago
2010 “Solar beepers”, Playful! New Finnish Design, New York
2007 “Physical computing”, ForumBox, Helsinki
2005 “Tiletoy – modular game prototype”, University of Huddersfield, UK

Group exhibitions

2018 “Bucket Reality”, Gallery Sculptor, Helsinki
2015 “Perimä / Inheritance”, South-West collection, Gallry Pirkko-Liisa Topelius
2011 “Perimä / Inheritance”, NYT2011, Naantali
2011 “PlayWithUs”, (YATTA), DMY2011, Berlin
2010 “PlayWithUs”, (YATTA) Hirameki, Design x Finland, Tokyo
2010 “Playkka”, (v.1.2) Pelaa!, Salo Art museum, Salo
2009 “Playkka” Playful – New Finnish Design, New York
2009 “Pop-up Landscapes”, with Tersea Dillon & lok Arquitectura, Kemiö(FI) – Maçau(PT) – Barcelona(ES),
2008 “TileToy” (v.1.0), Modular electronic game prototype, Sauma, DDC, Copenhagen
2008 “Mouse Labour” Yrke, Konstnär, Parainen
2008 “Playkka” NYT 2008 Naantali
2008 “TileToy” (v.1.0), Modular electronic game prototype, Sauma, Designmuseum, Helsinki
2007 “Osasto-G”, media installation, ForumBox, Helsinki
2007 “Mouse Labour”, media installation with Juha Huuskonen, OFFLOAD festival, Spike Island, Bristol
2007 “TileToy” (v.1.0), Modular electronic game prototype, Sauma, Museum of Architecture and Design, Los Angeles
2007 “Mouse Labour”, media installation with Juha Huuskonen, Digitally Yours, Ars Nova museum, Turku
2006 “TileToy” (v.1.0), Modular electronic game prototype, Sauma, World Financial Center Gallery, New York
2006 “TileToy” (v1.0), Modular electronic game prototype, Japan Media Arts Festival, Tokyo
2005 “TileToy” (v.1.0), Modular electronic game prototype, Sauma, Washington DC
2004 “Float” (v1.0), locative sound installation, Pixxelpoint, Nova Gorica
2004 “Float” (v1.0), locative sound installation, ISEA2004, Interfacing Sound Cruise, Baltic Sea
2004 “Brandbody” (v2.0), media installation, Pixelache04, Kiasma, Helsinki
2003 “Brandbody” (v2.0), media installation, F2F, Brussels
2003 “Brandbody” (v1.1), media installation, Ideologia II, Röda Sten, Gothenburg
2002 “NEED” shop2, media installation F2F, Parsons School of Design, New York
2002 “Brandbody” (v1.0), media installation, Symptomania, Kunsthalle Lophem, Brugge
2002 “Brandbody” (v0.9), media installation, Sonarmatica, Sonar festival, Barcelona
2002 “NEED” shop2, media installation F2F, Saidye Bronfman centre for the arts, Montréal
2001 “NEED” video screenings, Trick or Treat, Nope-gallery & Sho Art, Tokyo
2001 “NEED” shop2, media installation F2F, InterAccess, Toronto
2001 “NEED” stand1, media installation Social Hackers, Forde Gallery, Geneva
2001 “NEED” shop2, media installation F2F, Embassy of Finland, Washington DC
2000 “NEED” shop2, media installation F2F- New Media Art from Finland, UCLA, Los Angeles
2000 “NEED” kiosk1, media installation, Continent-exhibition, Lasipalatsi, Helsinki
2000 “NEED” booth1, media installation, Continent-exhibition, Brussels 2000 Center, Brussels
1998 ”NEED” kiosk1, media installation, Artgenda98, Kulturhuset, Stockholm
1997 “NEED” shop1, media installation, Gallery INTO, Media Art Project MAP, Helsinki
1995 “Inforbator”, media installation, Museum of Architecture, Helsinki
1995 “Observer”, media installation, “Lemminkäinen”, Finnish National Gallery, Helsinki
1995 “KLIK”, media installation, “Lemminkäinen”, Finnish National Gallery, Helsinki

Grants, awards, residences

2012 Valttikunnat, Stats4Finland @ Apps4Finland award for a mobile card game
2011 Reima Playproof, Silver in Outdoormedia Innovative -category, with Yatta Oy
2011 M.A.R.I.N. Sensing the Baltic sea, hostin Hack Lab @sea Residency, Finnish Archipelago.
2009 AVEK, Excursion Grant For GOSH! Grounding Opens Source Hardware,, Banff, Kanada
2007 Mindtrek Grand Prix, “LiveSpace” / Mindworks Oy
2007 Grant for Osasto-G production, AVEK
2007 Grant for Exhibition expenses, with Hanna Haaslahti & Heidi Tikka, Arts Council of Finland
2006 Grant for MouseLabour project, with Juha Huuskonen, Kordelin
2006 Grant for Installation production for ForumBox, Arts Council of Finland
2006 Grant for MouseLabour project, with Juha Huuskonen, Arts Council of Finland
2005 Jury recommended works award for TileToy in Japan Media Arts Festival, Tokyo
2004 Artist in Residence, The Media Centre, Huddersfield, UK
2003 Grant for Brandbody (v2.0) production, interactive installation, Arts Council of Finland
2002 Artist in Residence, Finnish Foundation for the Visual Arts, New York
2001 Mention of the Jury, Prix Möbius International 2001 Beijing for NEED-project
2001 Prix Möbius Finlande 2001 Award for NEED-project in cultural productions category
2000 Artist in Residence, Interactive Media Art Laboratory (iMAL), Brussels
2000 Grafia ry, grant for Need-project, print production
2000 Avek, grant for Need-project, web production
2001 Grafia ry, Best Finnish advertising gold & silver award, Art Director, New Media
1996 Grafia ry, Best Finnish advertising gold & silver award, Illustrator, Posters

Bibliography

2005 Cultural Hacking, SpringerWien NewYork, ISBN 3-211-23278-8
2005 Point&Shoot, Dazibao, ISBN 2-922135-26-8
2004 ISEA2004, exhibition catalogue, m-cult, ISBN 952-99439-0-3
2003 Ideologia II, exhibition catalogue, Robert Grou, Lui Hopf
2003 Nordic media culture – actors and practices, m-cult, ISBN 952-91-5878-5
2002 F2F, New Media Art from Finland, exhibition catalogue, FFVA, ISBN 0-9724881-0-3
2002 Symptomania, exhibition catalogue cd-rom, Kunsthalle Lophem
2002 Sonar festival catalogue
2002 Uusi mediakulttuuri innovaatioympäristönä, m-cult, ISBN 952-91-4785-6
2001 Social Hackers, exhibition catalogue, FRAME publications n.19, ISBN 952-5065-13-8
2000 Visuaalinen Viestintä – monialainen tulevaisuus, WSOY, ISBN 951-0-25288-3

Works in collections

2017 Energy Game, World Expo Museum, Shanghai
2004 Need -installation, Kiasma, Museum of Contemporary Art, Helsinki